{Clear the middle column as fast as u can. When the time
bomb started coming down, it will be easier to clear. Create as many combos as
possible. Plan your moves. See which are the ones you need to clear. See where
your candies are dropping into the next move or if you can anticipate further
positions. Sometimes there isn't a need to use up your combo so soon. Position
them to your best advantage} This is what I already shared in my original blog
post on level 147
Read through the generic strategies, I would be using that
and the above strategy to explain what happens in this new video.
Point 3:: Objective – u need to clear all
jellies. And in this level jellies are also under the obstacles. So need to clear
all the obstacles as well. Hence normal moves won’t be able to help you
achieve this objective, far too many double jellies and obstacles (needing to
hit multiple times) >>understanding this – a sure thing is multiple
combos needed
Point 1: Selection – need to decide which is the best move
to make, based on what is given out, with presence of barriers, combos are
necessary, but if no combos can be made? Hit those that can remove as much
barriers first.
Point 6: Reshuffle - due to the layout of this level, it is
inevitable if the middle column isn’t being removed, there is a high chance
there even a simple move cant be made.
Hence reshuffling would come along. But try to make reshuffle faster by
making it harder for you to make simpler moves. Reshuffling sometimes comes
with welcomed surprises. (The subequent random ordering of candies sometimes helps you remove some obstacles , clear jellies or what's best - create some specials)
Point 2: Positioning – The above points are not in specific
orders or sequence, this is one very important aspect, knowing how candies drop
after u have made a move or after 2-3 moves. It is as simple as whether you can
create a good special (color bomb, horizontal striped candy or wrap – for this
particular level) or good combos. But not necessarily only that, you need to be
able to also think about further moves if there is no specials to be made. You cant
trap yourself into a situation that you cant make any good moves to either open
up the barriers or clearing jellies
Point 5b: Time to use specials- this is definitely
important, as there are far too many barriers and jellies to clear, position
them to your best advantage before using.
Other specials occurring in the game: time bomb – hence necessary
to open up middle as soon as possible – to enable you to clear the time bomb. Again
it is not necessary to clear them as soon as they appear, still play to the
main objective, clear the jellies, you need combos.
In this new video, some examples of application:
1st move is essentially selecting the best to hit
out of what is available
2nd move: create special (striped)
3rd move: blue can clear a barrier and with the
yellow dropping now the next move I can hit 5 barriers
5-6th move: out of moves , reshuffle, wasted 1 move
8th move: out of moves, reshuffle, wasted another
move
10th move: a good move after a good shuffle,
domino effect (simultaneous hits)
12th move: the red is chosen as yellow would fall
off the top (understanding which candy falls down would be good), and a wrapper
created.
13-14th: trying to clear middle, hitting barriers
17th move: trying to use yellow wrapper to clear
blue. Utilising green is more economical as yellow wrapper would be exploded
when green is activated, and the red bomb going off is an added bonus
The subsequent moves mostly are using economical ways to
clear barriers. Only more interesting moves would be discussed.
With 23 moves left, note the middle column is untouched,
trying to make a colour bomb out making use of the available 4 purples.
With 17 moves left, a colour bomb is finally created,
through careful positioning. And it is together with a orange striped candy
Many people would use colour bomb with striped immediately,
however I opted to use them only with 12 moves left, why? Because there are
much more barriers to hit, and underlying yet more jellies. I tried to clear as
many before using.
With 11 moves left, 4 visible transparent jelly, 1 white
jelly and 2 barriers (needed to hit once, before white jellies appearing)
While the next 3 moves is planned, the ability to create a
color bomb with 7 moves left is unplanned, again I didn’t use them
immediately. With only 4 moves left,
then I utilised the combo, the previous move is essential as it enable all the
jellies to be hit. Leaving 2 transparent jellies remaining.
Corners are real hard to hit, it is indeed lucky that I could
make 2 striped candies and use them to clear the last 2 jellies. With this it
describes point 8 in the generic strategy – Never give up.
And this is for you Sue :)
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